I expected (and hoped!) that
the anthology would feature a lot of stories with the usual Swords and Sorcery
protagonists: strong warriors; wily
rogues; tough barbarians; and so on. I figured that one of the best ways to attract
editor James Tuck’s attention would be to come up with a main character for my
story that wasn’t like the usual run of S&S heroes. I thought about it for
a long time, and finally hit on an idea that appealed to me: write an S&S story in which the protagonist
is a priest.
In Swords and Sorcery,
priests are usually presented as villains, or at least as dislikeable.
Sometimes they serve dark, evil gods and intend to destroy Our Hero as part of
their plot to take over the kingdom, or the world. In other cases they’re
simply venal and corrupt — men who use their position and power to enrich
themselves while mouthing religious platitudes. But they’re almost never shown
as sympathetic characters, much less as protagonists. (For that matter, I think
this is true of other Fantasy subgenres as well.)
I’m not a particularly
religious person myself, but I thought that a story featuring a priest as its
hero would definitely make for a different sort of S&S fiction. So I got to
work. Since this was a Swords and Sorcery tale, I needed a hero who was a man
of action. Thus, a cloistered man of god (similar to Brother Cadfael from Ellis
Peter’s novels, perhaps) wasn’t really what I wanted. Instead I envisioned a
crusading priest, one carrying the word of his god to the enemy at a point of a
sword, laying down harsh punishments for sin, and putting himself squarely
between his “flock” and the evil outer darkness that threatened them.
I liked that image a lot, so
I expanded on it. I had a blank section on the map of one of my worlds where I
could put the realm he came from: an
empire, sort of like a more advanced Roman Empire, that was expanding into the
barbarian lands to the north, converting the natives by conquest. That meant plenty
of enemy gods and lurking, ancient evils (and their worshippers!) that my
character, Valgard, could oppose. All that created a vivid picture in my mind,
one that compelled me to write a story.
But S&S isn’t just about
Swords — there’s Sorcery in there too. So I decided Valgard, as a special
crusader for Heliarus the sun god, would have a few minor magical powers. He
could create light and flame around his hands, could sense evil, could grant
blessings to aid the followers of Heliarus, and so forth. That in turn told me
that priests of other gods — including the evil gods — might have
divinely-granted powers of their own.
|
Where Steven S. Long's story will be found. |
With all those facts in mind,
my story, “The Two Fires,” practically wrote itself. An ancient, evil god
arises in the northlands in the wake of the imperial conquest, and the Temple
of Heliarus sends Valgard to find out what’s going on and deal with any
threats. After encountering uncooperative military commanders, natives both
hostile and helpful, and other colorful denizens of the region, Valgard at last
tracks the dark cult to its hiding place. With a troop of imperial soldiers at
his back he attacks, confronting the evil high priest personally. They pit
their magical powers against one another, and thanks to his willpower Valgard
triumphs, freeing the land and its people from a terrible shadow.
As usual it took a few passes
through the story to ensure that it flowed properly and made sense to the
reader, but in the end I was very happy with the final result. Even more
importantly, the editor of Thunder on the Battlefield liked it, and thus
“The Two Fires” found a home in the second volume of the anthology, subtitled Sorcery.
I think it’s a great story, and I hope you enjoy reading it as much as I did
writing it!