A RPG gets out of control when female supremacist try and bring their demoness into the real world.
Fiona is a woman who is tired of dealing with her fears. Her decision to rid herself of her boyfriend ends in her being involved in a computer generated nightmare.
Sullivan does a good job in portraying the nerds. There is, perhaps, a bit of emulation in my look at the story. I have avoided role playing games on the computer as I am a bit fearful that I could apply my normal obsessive personality to gaming and disappear into the ether. However having been deeply involved in the first cyber-cafe in
I have seen how immersed gamers can become.
Contrary to many "authorities" I believe that role playing can
be a very positive catharsis and can help kids and adults deal with things they
may have no control over in the real world.
Sullivan uses the game aspect as a tool in crafting this story. I plan on reading the prequel to this story to see how and what Chip and Blue became who they are. The story is a fun read and there can be more extrapolated from the story if you want to ponder its implications.
I recommend the book.
This book may have been received free of charge from a publisher or a publicist. That will NEVER have a bearing on my recommendations.